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Purebasic sprite transparency
Purebasic sprite transparency






purebasic sprite transparency

You can quickly change them to a sprite strip by using the "command + T" keys. Quick Sprite Strip – When images are initially loaded, they are laid out in a sprite sheet format.If you want to add another column after using "command + R", just move the top-right image to the right a bit and use "command + R" again. Reset Columns – Set column/sheet width by selecting an image and using "command + R" keys.Rotate Image – Right click on an image to rotate it -90 degrees.Multi-Select/Drag – Select multiple images and drag them.Drag Image – Move images around with the mouse to reposition them.Drag & Drop – Drag and drop a folder of images, an image or even a Sprite Monkey Project file!.Image id's will be automatically recalculated and put back in numerical order. If you already have images loaded, this image will be put at the end of the list. If your last image has double digits (MyImage25.png) then the first image should have double digits (MyImage01.png), else the images will not load in order or load alphabetically. Images can be of various size and format. Load Image Folder – Import a folder of images.Version 2.7.3 fixed a bug where images may have not loaded in numerical order. Export custom PNG images not found in other editors for a smaller file size. Easily create sprite coordinate scripts in the "no plugin" script editor for any game engine or programming language. Sprite Monkey is the smallest and fastest sprite sheet editor without sacrificing features! Quickly edit your sprite sheet/strip, aka "texture atlas", in a simple uncluttered user interface.








Purebasic sprite transparency